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May 11

Exploring the Evolution of Physics Cognition in Video Generation: A Survey

Recent advancements in video generation have witnessed significant progress, especially with the rapid advancement of diffusion models. Despite this, their deficiencies in physical cognition have gradually received widespread attention - generated content often violates the fundamental laws of physics, falling into the dilemma of ''visual realism but physical absurdity". Researchers began to increasingly recognize the importance of physical fidelity in video generation and attempted to integrate heuristic physical cognition such as motion representations and physical knowledge into generative systems to simulate real-world dynamic scenarios. Considering the lack of a systematic overview in this field, this survey aims to provide a comprehensive summary of architecture designs and their applications to fill this gap. Specifically, we discuss and organize the evolutionary process of physical cognition in video generation from a cognitive science perspective, while proposing a three-tier taxonomy: 1) basic schema perception for generation, 2) passive cognition of physical knowledge for generation, and 3) active cognition for world simulation, encompassing state-of-the-art methods, classical paradigms, and benchmarks. Subsequently, we emphasize the inherent key challenges in this domain and delineate potential pathways for future research, contributing to advancing the frontiers of discussion in both academia and industry. Through structured review and interdisciplinary analysis, this survey aims to provide directional guidance for developing interpretable, controllable, and physically consistent video generation paradigms, thereby propelling generative models from the stage of ''visual mimicry'' towards a new phase of ''human-like physical comprehension''.

  • 11 authors
·
Mar 27, 2025 2

Hard Negative Sample-Augmented DPO Post-Training for Small Language Models

Large language models (LLMs) continue to struggle with mathematical reasoning, and common post-training pipelines often reduce each generated solution to a binary outcome: correct or incorrect. This perspective is limiting in practice, as failures in chain-of-thought (CoT) reasoning are frequently structured; solutions may appear convincing while containing subtle logical, algebraic, or numerical flaws. Meanwhile, reinforcement learning from human feedback (RLHF) variants that rely on large reward models or LLM-as-a-judge signals are often expensive, difficult to scale, and unstable to iterate. We propose a lightweight and pragmatic post-training pipeline that targets such structured errors under realistic compute budgets. Starting from supervised fine-tuning (SFT) on MetaMathQA-style CoT data, we introduce a compact MathVerifier that decomposes a candidate solution into a six-dimensional error profile and aggregates it into interpretable wrongness and absurdity scores. These verifier signals serve two roles: (i) mining hard negatives that are near-correct yet structurally flawed, and (ii) defining per-sample importance weights that emphasize the most informative preference pairs. We integrate both into an offline Direct Preference Optimization (DPO) objective via a verifier-guided weighted formulation. Experiments on a 1.5B-parameter Qwen2.5 model show that verifier-guided, weighted DPO yields more targeted improvements than vanilla SFT and unweighted DPO, particularly on problems where solutions are numerically close to correct but logically inconsistent, while avoiding the overhead of training large reward models or relying on external judges.

  • 3 authors
·
Apr 13